It seems good at first, right? Adding dimension to villains! “In theory, this is a positive shift, Disney’s attempt to offer its young audience lessons that aren’t so dependent on innate goodness, or telegraphing that goodness with physical attributes. But as this novelty has jelled into a house style, the unofficial ban on old-fashioned evil starts to feel a little like an unholy cross between bothsidesism and aggressive branding. After all, why should any Disney characters inspire fear or apprehension, when they can be turned into franchise-friendly dolls?” – Slate

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