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Video Game Players Have An Endless Thirst For Updates, And The Pressure Is Driving Developers To The Breaking Point

AUDIENCE, MEDIA Posted: May 9, 2019 7:03 am

For years it’s been known that the makers of top video games would make employees work 90-hour weeks or more, with no extra pay, at the crunch time before a title’s release. But now crunch time never ends. – PC Gamer

AUDIENCE, MEDIA Published: 05.07.19

Read the story in PC Gamer Published: 05.07.19

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