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A Book Inside A Game Becomes A Game Inside A Book
"At the core of Myst's story was a mystical technology called Linking Books that pulled players into other realms, called Ages. They were these beautiful old tomes that, when opened, showed an animated preview of the Age to which you'd be linked." So one Myst-lover created a real one. Wired 11/24/12
Posted November 25, 2012 08:02 AM




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